eradiate.scenes.bsdfs.LambertianBSDF#
- class eradiate.scenes.bsdfs.LambertianBSDF(id=None, reflectance=0.5)[source]#
Bases:
BSDF
Lambertian BSDF [
lambertian
].This class implements the Lambertian (a.k.a. diffuse) reflectance model. A surface with this scattering model attached scatters radiation equally in every direction.
- Parameters:
id (
str
, optional) – Identifier of the current scene element.reflectance (
Spectrum
ordict
orfloat
, default:0.5
) – Reflectance spectrum. Can be initialized with a dictionary processed byspectrum_factory
.
- Fields:
- traverse(callback)#
Traverse this scene element and collect kernel dictionary template and parameter update map contributions.
- Parameters:
callback (
SceneTraversal
) – Callback data structure storing the collected data.
- update()#
Enforce internal state consistency. This method should be called when fields are modified. It is automatically called as a post-init step.
- property objects#
Map of child objects associated with this scene element.
- Returns:
dict
– A dictionary mapping object names to a corresponding object to be inserted in the Eradiate scene graph.
- property params#
- Returns:
dict[str
,UpdateParameter
] orNone
– A dictionary mapping parameter paths, consisting of dot-separated strings, to a corresponding update protocol.
See also
- property template#
Kernel dictionary template contents associated with this scene element.
- Returns:
dict
– A flat dictionary mapping dot-separated strings describing the path of an item in the nested scene dictionary to values. Values may be objects which can be directly used by themitsuba.load_dict()
function, orInitParameter
instances which must be rendered.
See also