- class eradiate.scenes.core.NodeSceneElement(id=None)#
Abstract base class for scene elements which expand as a single Mitsuba scene tree node which can be described as a scene dictionary.
str, optional) – Identifier of the current scene element.
Traverse this scene element and collect kernel dictionary template and parameter update map contributions.
SceneTraversal) – Callback data structure storing the collected data.
Enforce internal state consistency. This method should be called when fields are modified. It is automatically called as a post-init step.
- property objects#
Map of child objects associated with this scene element.
dict– A dictionary mapping object names to a corresponding object to be inserted in the Eradiate scene graph.
- property params#
- abstract property template#
Kernel dictionary template contents associated with this scene element.