- class eradiate.scenes.geometry.PlaneParallelGeometry(toa_altitude=<Quantity(120.0, 'kilometer')>, ground_altitude=<Quantity(0.0, 'kilometer')>, zgrid=None, width=<Quantity(1000000.0, 'kilometer')>)#
Plane parallel geometry.
A plane parallel atmosphere is translation-invariant in the X and Y directions. However, Eradiate represents it with a finite 3D geometry consisting of a cuboid. By default, the cuboid’s size is computed automatically; however, it can also be forced by assigning a value to the width field.
ndarray, optional) – The altitude mesh on which the radiative properties of heterogeneous atmosphere components are evaluated. If unset, a default grid with one layer per 100 m (or 10 layers if the atmosphere object height is less than 100 m) is used.
- classmethod convert(value)#
Attempt conversion of a value to a
value – Value to attempt conversion of. If a dictionary is passed, its
"type"key is used to route its other entries as keyword arguments to the appropriate subtype’s constructor. If a string is passed, this method calls itself with the parameter
result– If value is a dictionary, the constructed
SceneGeometryinstance is returned. Otherwise, value is returned.
ValueError – A dictionary was passed but the requested type is unknown.
- property atmosphere_shape#
Stencil of the participating medium representing the atmosphere.
- property atmosphere_volume_to_world#
Mitsuba transform mapping volume texture coordinates to world coordinates for heterogeneous atmosphere components.