eradiate.scenes.shapes.ShapeNode#
- class eradiate.scenes.shapes.ShapeNode(id='shape', bsdf=None, to_world=None)[source]#
Bases:
Shape
,NodeSceneElement
,ABC
Interface for shapes which can be represented as Mitsuba scene dictionary nodes.
- traverse(callback)#
Traverse this scene element and collect kernel dictionary template and parameter update map contributions.
- Parameters:
callback (
SceneTraversal
) – Callback data structure storing the collected data.
- update()#
Enforce internal state consistency. This method should be called when fields are modified. It is automatically called as a post-init step.
- property bbox#
Shape bounding box. Default implementation raises a
NotImplementedError
.- Type:
- property objects#
Map of child objects associated with this scene element.
- Returns:
dict
– A dictionary mapping object names to a corresponding object to be inserted in the Eradiate scene graph.
- property params#
- Returns:
dict[str
,UpdateParameter
] orNone
– A dictionary mapping parameter paths, consisting of dot-separated strings, to a corresponding update protocol.
See also
- abstract property template#
Kernel dictionary template contents associated with this scene element.
- Returns:
dict
– A flat dictionary mapping dot-separated strings describing the path of an item in the nested scene dictionary to values. Values may be objects which can be directly used by themitsuba.load_dict()
function, orInitParameter
instances which must be rendered.
See also