eradiate.scenes.bsdfs.CheckerboardBSDF¶
- class eradiate.scenes.bsdfs.CheckerboardBSDF(id=None, reflectance_a=0.2, reflectance_b=0.8, scale_pattern=None)[source]¶
Bases:
BSDFCheckerboard BSDF [
checkerboard].This class defines a Lambertian BSDF textured with a checkerboard pattern.
- Parameters:
id (
str, optional) – Identifier of the current scene element.reflectance_a (
Spectrumordictorfloat, default:0.2) – Reflectance spectrum. Can be initialized with a dictionary processed byspectrum_factory.reflectance_b (
Spectrumordictorfloat, default:0.8) – Reflectance spectrum. Can be initialized with a dictionary processed byspectrum_factory.scale_pattern (
float, optional) – Scaling factor for the checkerboard pattern. The higher the value, the more checkerboard patterns will fit on the surface to which this reflection model is attached.
- Fields:
- traverse(callback)¶
Traverse this scene element and collect kernel dictionary template and parameter update map contributions.
- Parameters:
callback (
SceneTraversal) – Callback data structure storing the collected data.
- update()¶
Enforce internal state consistency. This method should be called when fields are modified. It is automatically called as a post-init step.
- property objects¶
Map of child objects associated with this scene element.
- Returns:
dict– A dictionary mapping object names to a corresponding object to be inserted in the Eradiate scene graph.
- property params¶
- Returns:
dict[str,SceneParameter] orNone– A dictionary mapping parameter paths, consisting of dot-separated strings, to a corresponding update protocol.
See also
- property template¶
Kernel dictionary template contents associated with this scene element.
- Returns:
dict– A flat dictionary mapping dot-separated strings describing the path of an item in the nested scene dictionary to values. Values may be objects which can be directly used by themitsuba.load_dict()function, orDictParameterinstances which must be rendered.
See also