eradiate.scenes.bsdfs.OpacityMaskBSDF¶
- class eradiate.scenes.bsdfs.OpacityMaskBSDF(id=None, nested_bsdf=NOTHING, *, opacity_bitmap, uv_trafo)[source]¶
Bases:
BSDFOpacity Mask BSDF [
opacity_mask]- Parameters:
id (
str, optional) – Identifier of the current scene element.opacity_bitmap (array-like or
mitsuba.Bitmap) – Mitsuba bitmap that specifies the opacity of the nested BSDF plugin. This parameter has no default and is required.uv_trafo (array-like or
mitsuba.ScalarTransform4f) – Transform to scale the opacity mask. This parameter has no default and is required.nested_bsdf (
BSDFordict, optional, default:LambertianBSDF()) – The reflection model attached to the surface.
- Fields:
opacity_bitmap (
mitsuba.Bitmap) – Mitsuba bitmap that specifies the opacity of the nested BSDF plugin.uv_trafo (
mitsuba.ScalarTransform4f) – Transform to scale the opacity mask.nested_bsdf (
BSDF) – The reflection model attached to the surface.
- traverse(callback)¶
Traverse this scene element and collect kernel dictionary template and parameter update map contributions.
- Parameters:
callback (
SceneTraversal) – Callback data structure storing the collected data.
- update()¶
Enforce internal state consistency. This method should be called when fields are modified. It is automatically called as a post-init step.
- property objects¶
Map of child objects associated with this scene element.
- Returns:
dict– A dictionary mapping object names to a corresponding object to be inserted in the Eradiate scene graph.
- property params¶
- Returns:
dict[str,SceneParameter] orNone– A dictionary mapping parameter paths, consisting of dot-separated strings, to a corresponding update protocol.
See also
- property template¶
Kernel dictionary template contents associated with this scene element.
- Returns:
dict– A flat dictionary mapping dot-separated strings describing the path of an item in the nested scene dictionary to values. Values may be objects which can be directly used by themitsuba.load_dict()function, orDictParameterinstances which must be rendered.
See also