eradiate.scenes.bsdfs.LambertianBSDF¶
- class eradiate.scenes.bsdfs.LambertianBSDF(id=None, reflectance=0.5)[source]¶
Bases:
BSDFLambertian BSDF [
lambertian].This class implements the Lambertian (a.k.a. diffuse) reflectance model. A surface with this scattering model attached scatters radiation equally in every direction.
- Parameters:
id (
str, optional) – Identifier of the current scene element.reflectance (
Spectrumordictorfloat, default:0.5) – Reflectance spectrum. Can be initialized with a dictionary processed byspectrum_factory.
- Fields:
- traverse(callback)¶
Traverse this scene element and collect kernel dictionary template and parameter update map contributions.
- Parameters:
callback (
SceneTraversal) – Callback data structure storing the collected data.
- update()¶
Enforce internal state consistency. This method should be called when fields are modified. It is automatically called as a post-init step.
- property objects¶
Map of child objects associated with this scene element.
- Returns:
dict– A dictionary mapping object names to a corresponding object to be inserted in the Eradiate scene graph.
- property params¶
- Returns:
dict[str,SceneParameter] orNone– A dictionary mapping parameter paths, consisting of dot-separated strings, to a corresponding update protocol.
See also
- property template¶
Kernel dictionary template contents associated with this scene element.
- Returns:
dict– A flat dictionary mapping dot-separated strings describing the path of an item in the nested scene dictionary to values. Values may be objects which can be directly used by themitsuba.load_dict()function, orDictParameterinstances which must be rendered.
See also